Monogatari Documentation
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v2.0.0
Welcome
Getting Started
Upgrading from v1.4.1
F.A.Q.
Diagnosing Errors
Building Blocks
Script & Labels
Characters
Variables & Data Storage
Actions
Components
Script Actions
Choices
Clear
Conditionals
Dialogs
End
Gallery
Hide Canvas
Hide Character
Hide Image
Hide Particles
Hide Video
Input
Functions
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Next
Placeholder
Play Music
Play Sound
Play Voice
Show Canvas
Show Background
Show Character
Show Image
Show Message
Show Notification
Show Particles
Show Scene
Show Video
Stop Music
Stop Sound
Stop Voice
Vibrate
Wait
Components
Credits Screen
Quick Menu
Loading Screen
Main Screen
Choice Container
Save Slot
Text-Box
Configuration Options
Game Configuration
Player Preferences
Split Files
Style & Design
Responsiveness
CSS Classes
HTML Data Attributes
Icons
Image Menus
Releasing Your Game
Chrome App
Desktop App
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Advanced: Monogatari Development
Core Libraries
Actions
Components
Translations
Events
Releases
v2.0.0.alpha.8
v2.0.0.alpha.7
v2.0.0.alpha.6
v2.0.0.alpha.5
v2.0.0.alpha.4
v2.0.0.alpha.3
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Hide Character
Remove a character's sprite from screen
Description
1
'hide character <character_id> [with [animations] [classes]]'
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The character action allows you to remove a character's sprite from the screen.
To show a character, check the
Show Character action
.
Action ID
:
Hide::Character
Reversible
: Yes
Requires User Interaction
: No
Examples
To hide a character, you only need the 'hide' command. Syntax: 'hide [Character Identifier] with [Animation]'
1
'hide character e'
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You can also hide them with one of the
exit animations
available.
1
'hide character e with fadeOut'
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Script Actions - Previous
Hide Canvas
Next - Script Actions
Hide Image
Last modified
3yr ago
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Contents
Description
Examples