Text-Box

Description

<text-box></text-box>

The text-box component is responsible for displaying character dialogs, narrator text, and NVL (Novel) mode content. It contains the character name, side image (expression), and the dialog text itself.

Source Code: https://github.com/Monogatari/Monogatari/tree/develop/src/components/text-box

Structure

The text-box component renders the following structure:

<text-box data-component="text-box">
    <div data-content="name">
        <span data-ui="who" data-content="character-name"></span>
    </div>
    <div data-content="side-image">
        <img data-ui="face" alt="" data-content="character-expression">
    </div>
    <div data-content="text">
        <type-writer data-ui="say" data-content="dialog"></type-writer>
    </div>
</text-box>

In NVL mode, the <type-writer> element is not included in the initial render, as dialogs are appended dynamically.

Properties

Name
Type
Default
Description

mode

'adv' | 'nvl'

'adv'

The display mode. adv is the standard Adventure mode (single dialog at a time). nvl is Novel mode (multiple dialogs on screen).

Data Attributes

Attribute
Description

data-speaking

Set to the character ID currently speaking. Updated by the Dialog action.

data-expression

Set to the current expression name when a side image is displayed.

Methods

show(): void

Shows the text-box element using CSS grid display.

checkUnread(): void

Checks if there is content in the text box that the player hasn't scrolled to see. If there is unread content (overflow), adds the unread CSS class to the text-box.

This is automatically called by the Dialog action after writing NVL dialogs.

setProps(props: object): void

Update component properties. Used to switch between modes:

content(name: string): DOM

Access named content areas within the component:

CSS Classes

Class
Description

unread

Applied when there is scrollable content the player hasn't seen. Typically used to show a scroll indicator.

Custom classes

The Dialog action can apply custom classes via the dialog syntax (e.g., 'y:happy:highlight Dialog text').

Content Areas

Name
Selector
Description

name

[data-content="name"]

Container for the character name

character-name

[data-content="character-name"]

The character name span element

side-image

[data-content="side-image"]

Container for the expression/side image

character-expression

[data-content="character-expression"]

The expression image element

text

[data-content="text"]

Container for the dialog text

dialog

[data-content="dialog"]

The type-writer element containing dialog

Display Modes

ADV Mode (Adventure)

The default mode. Displays one dialog at a time with character name, optional side image, and text. When a new dialog is shown, the previous one is replaced.

NVL Mode (Novel)

Displays multiple dialogs on screen simultaneously, scrolling as new dialogs are added. Each dialog entry includes the speaker's name (if not narrator) and the dialog text.

In NVL mode:

  • Side images are not displayed

  • Dialogs are appended rather than replaced

  • The text area is scrollable

  • The unread class indicates when new content is below the visible area

Styling

The text-box component can be styled using CSS. Key selectors:

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