Monogatari Documentation
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  • Welcome
  • Getting Started
    • Step 1: Setup Your Environment
    • Step 2: Download Monogatari
    • Step 3: Get Familiarized
    • Step 4: Make Your First Visual Novel
  • Upgrading from v1.4.1
  • F.A.Q.
  • Diagnosing Errors
  • Building Blocks
    • Script & Labels
    • Characters
    • Variables & Data Storage
    • Actions
      • Life Cycle
    • Components
      • Life Cycle
      • Built-in Properties
      • Built-in Functions
  • Script Actions
    • Choices
    • Clear
    • Conditionals
    • Dialogs
    • End
    • Gallery
    • Hide Canvas
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    • Hide Image
    • Hide Particles
    • Hide Video
    • Input
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    • Jump
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    • Placeholder
    • Play Music
    • Play Sound
    • Play Voice
    • Show Canvas
    • Show Background
    • Show Character
    • Show Image
    • Show Message
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    • Show Particles
    • Show Scene
    • Show Video
    • Stop Music
    • Stop Sound
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    • Vibrate
    • Wait
  • Components
    • Credits Screen
    • Quick Menu
    • Loading Screen
    • Main Screen
    • Choice Container
    • Save Slot
    • Text-Box
  • Configuration Options
    • Game Configuration
      • Asset Preloading
      • Internationalization
      • Saving
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      • Storage
    • Player Preferences
    • Split Files
  • Style & Design
    • Responsiveness
    • CSS Classes
    • HTML Data Attributes
    • Icons
    • Image Menus
  • Releasing Your Game
    • Chrome App
    • Desktop App
    • Mobile
    • Web
  • Advanced: Monogatari Development
    • Core Libraries
      • Artemis
      • Kayros
      • Pandora
    • Actions
    • Components
    • Translations
    • Events
  • Releases
    • v2.0.0.alpha.8
    • v2.0.0.alpha.7
    • v2.0.0.alpha.6
    • v2.0.0.alpha.5
    • v2.0.0.alpha.4
    • v2.0.0.alpha.3
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  • Description
  • Parameters
  • Properties
  • Using an image as the background
  • Using CSS properties as the background
  • Using Animations

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  1. Script Actions

Show Scene

Change the background

Description

'show scene <resource> [with [animations] [classes] [properties]]'

The scene action will change the background and clear the screen, removing all characters, images and text currently displayed.

Action ID: Scene

Reversible: Yes

Requires User Interaction: No

Parameters

Name

Type

Description

resource

string

The resource to use as the background for the scene. This resource may be one of the following:

  • Scene ID: The ID of a scene asset previously defined.

animations

string

Optional. A list of comma separated animation names with which the scene will be shown.

classes

string

Optional. A list of comma separated CSS class names that will be added to the background element. You can create custom classes on your CSS and add them to your background dynamically using this list.

properties

string

Optional. A list of comma separated properties with their respective value.

Properties

The following is a comprehensive list of the properties available for you to modify certain behaviors of the scene action.

Property Name

Type

Description

duration

string

Using an image as the background

The most common case of

If you want to use an image for the background, remember you first have to declare your image assets and place all your files under the assets/scenes/ directory.

monogatari.script ({
    'Start': [
        'show scene mountain'
        'end'
    ]
});
monogatari.assets ('scenes', {
    'mountain': 'mountain.png',
    'sea': 'sea.png'
});

Using CSS properties as the background

monogatari.script ({
    'Start': [
        'show scene #fff'
        'show scene rgb(0, 0, 0)'
        'show scene url("assets/scenes/mountain.png")'
        'end'
    ]
});

Using Animations

monogatari.script ({
    'Start': [
        'show scene sea with fadeIn'
        'end'
    ]
});
monogatari.assets ('scenes', {
    'mountain': 'mountain.png',
    'sea': 'sea.png'
});

Modifying an animation duration

The following will set the background to a solid color using a CSS value and modify the duration of the fadeIn animation to 20 seconds.

monogatari.script ({
    'Start': [
        'show scene #424242 with fadeIn duration 20s'
        'end'
    ]
});

Creating a custom animation

You can also use CSS to create your own animations, you'll have to apply them to a CSS class and then use the scene statement as follows:

For example, note the following CSS code creating a simple Ken Burn Animation:

monogatari.script ({
    'Start': [
        'show scene mountain with ken-burn'
        'end'
    ]
});
monogatari.assets ('scenes', {
    'mountain': 'mountain.png',
    'sea': 'sea.png'
});
.ken-burn {
    animation-name: ken-burns; /* Name of the animation to use */
    animation-duration: 30s;
    animation-iteration-count: infinite; /* 1 if it should only move once */
    animation-timing-function: ease;
    animation-fill-mode: forwards;
    animation-delay: 0s;
    -moz-transition: ease 1s all;
    -o-transition: ease 1s all;
    -webkit-transition: ease 1s all;
    transition: ease 1s all;
}

@keyframes ken-burns {
    0%    { 
        transform: translateX(0); 
    }
    50%    {
        transform: translateX(-500px);
    }
    100%  {
        transform: translateX(0px); 
    }
}
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Last updated 4 years ago

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CSS Property: Any valid non-spaced value for the .

The duration for the animations used. The value for this property must be a non-spaced valid value for the CSS property.

If you'll use CSS to set a custom background, you can use any valid non-spaced value for the or CSS properties. Using CSS is perfect for when you want your background to be a solid color. Here are some valid statements:

Monogatari comes with some built-in animations ready for you to use, you can see the list of animations and visualize them . Using animations is as simple as indicating their name!

background-image
background-color
here
background CSS property
animation-duration