v2.0.0.alpha.8
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Please read the for this release if you're updating your game from a previous iteration of Monogatari v2 as there's a small but really important change you need to make.
This one will the last of the alpha releases and we'll start going through the beta series from now on as things have finally stabilized enough. This release has several bug fixes to improve compatibility with save files made with the v1.4.1 release or older.
Download:
This one is also the first release that has been officially released as a . It has been released as an , therefore it's possible to use it either on a browser as a global library
, using es6
modules or nodejs
modules.
Storage variable interpolation can now be used on the input modal message and choice buttons text
Arabic language has been added as an UI translation
The core translation ()
function can now return a translation object given the name
Text input will now be focused automatically right after showing up
Audio media was not playing because of a bug introduced when the directory names where pluralized
The volume
property on the play action was not implemented and adding a volume had no effect on the volume of the media being played
Components with an empty text prop would render it as true
instead of showing blank
An error would show some times if a component had multiple spaces on its class
property
Character history from save files with an old format was not being transformed to the new format and made an error occur when trying to load it
Character history files src
property was not being changed to use the assets
directory instead of the old ones and caused the files not to load correctly
Dependencies have been updated to their latest version
Small improvements on text box styling
Electron related functionality has been updated to match latest version (7.x.x)
This guide only applies for games that were written using the 2.0.0.alpha.3 version or above.
On the options.js
file, almost at the beginning of the file you should find this line:
Replace it with this:
Finally, as always, just copy the contents inside the engine/core/
directory from the new release to the one you are using.