Step 3: Get Familiarized
Learn the purpose of all directories and files
Once you've downloaded the latest Monogatari release, take some time to get familiar with the files and directories inside it.
You can take a look at a more visual representation of the Monogatari project structure in this simple mind map.
Directories
You'll find some directories, here is what you should use them for.
Directory | Contains |
| This is where all your assets such as images, audio files, font files etc. should go |
| The core engine files that make everything work. Updating Monogatari is as simple as replacing this directory. |
| This is where you'll set your game configuration and create your game script. |
| CSS files for your project (CSS defines the look and style of your game). |
Root Directory
Inside the main directory you'll find some pretty useful files.
File | Contains |
| This is your main file, open this file in a browser and there's your game! |
| |
| This file asks crawlers and other bots to keep your assets directory unindexed from web searches. |
| This file defines your service worker, used for asset preloading and caching |
| This file provides a basic Apache configuration in case you are using that web server. |
More about what to do and how to use this specific files will come later as you read the documentation.
JS Directory
JavaScript is the programming language you'll be using in Monogatari, it is what makes all your game work.
File | Contains |
main.js | If you want to add more javascript, this is the file to do it! |
options.js | Initial settings of your game and engine settings. |
script.js | The main script of your game. (Here's where your story, characters, images etc are declared) |
storage.js | This is where you'll declare your custom variables that you want to save in your games. |
Style Directory
CSS is the markup language used to style your game, from setting colors to improving the appearance, CSS is what will allow you do them all.
File | Contains |
main.css | Add your styling in this file. |
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