Labels
Chapters Called Labels
Labels are just like the book's chapters, they define parts in your game. Take a look at this sample script:
See that "Start" string? That's how a label is defined. Your game will always start in that "Start" label and every game must have one.
Inside it, you'll see a statement, which are the lines that tell your story and the way you'll do many things. As labels are as chapters, you can have as many as you want!
See that "jump mylabel"
? that's how you can change between labels, the jump statement will take you to the label you give it.
Last updated