Events
Monogatari has a lot of useful events that fire when certain engine events happen. These can be used to run your own custom functions with monogatari.on ()
.
For example, the following code will create a function that will be run every time the didLoadGame event fires:
Below is an in-progress list of all events Monogatari has.
Initialization, Setup, and Binding
Asset Preloading
Actions
Configurations
Localization
Save file Loading
Other:
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